An algorithm to triangulate surfaces in 3D using unorganised point clouds
Kós, Géza (2001) An algorithm to triangulate surfaces in 3D using unorganised point clouds. COMPUTING, 14 (Suppl.). pp. 219-232.
Full text not available from this repository.| Item Type: | Article |
|---|---|
| Subjects: | Q Science > QA Mathematics and Computer Science > QA75 Electronic computers. Computer science / számítástechnika, számítógéptudomány |
| Divisions: | x Former Departments > Geometric Modelling and Computer Vision Laboratory |
| Depositing User: | Eszter Nagy |
| Date Deposited: | 11 Dec 2012 15:08 |
| Last Modified: | 11 Dec 2012 15:08 |
| URI: | https://eprints.sztaki.hu/id/eprint/2649 |
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