The Role of Science, Technology, Innovation, Education and Gaming in Building a Culture of Disaster Preparedness with the B-prepared Project
Székely, Zoltán and Székely-Keresztesi, Orsolya and Márkus, Zsolt László and Majdik, András and Szkaliczki, Tibor (2025) The Role of Science, Technology, Innovation, Education and Gaming in Building a Culture of Disaster Preparedness with the B-prepared Project. DIGITAL PRESENTATION AND PRESERVATION OF CULTURAL AND SCIENTIFIC HERITAGE, 15. pp. 49-54. ISSN 1314-4006 10.55630/dipp.2025.15.4
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Abstract
B-prepared builds on a freely accessible massive collaborative knowledge base and data hub, demonstrating its usefulness via three demonstrator applications: a cooperative multiplayer VR serious game, simulating real disaster scenarios for the safest near-real experience; an interactive gamified mobile app with age-appropriate content and enhanced accessibility to people with specific functional needs for the widest possible reach; and an LMS system to effectively and comparably measure preparedness levels achieved by VR and/or mobile users on a unified scale. Players can take different roles to solve puzzle tasks in an immersive experience. Teamplay, collaboration and communication are keys to survival, strengthening the culture of mutual assistance and cooperation in danger.
| Item Type: | Article |
|---|---|
| Subjects: | Q Science > QA Mathematics and Computer Science > QA75 Electronic computers. Computer science / számítástechnika, számítógéptudomány |
| Divisions: | ELearning Department Machine Perception Research Laboratory |
| SWORD Depositor: | MTMT Injector |
| Depositing User: | MTMT Injector |
| Date Deposited: | 18 Dec 2025 08:49 |
| Last Modified: | 18 Dec 2025 08:49 |
| URI: | https://eprints.sztaki.hu/id/eprint/11004 |
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