Studying Thracian Civilization Through Serious Games and Storytelling
Paneva-Marinova, D and Goynov, M and Luchev, D and Pavlova, L and Márkus, Zsolt László and Veres, Miklós and Weisz, Zsolt and Szkaliczki, Tibor (2022) Studying Thracian Civilization Through Serious Games and Storytelling. In: Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations. IGI Global, Hershey (PA), pp. 445-466. ISBN 9781799892236; 9781799892250 10.4018/978-1-7998-9223-6.ch021
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Abstract
This chapter presents a novel learning approach for studying ancient Bulgarian history, civilization, and their cultural heritage, namely the Thracian civilization, through storytelling and serious game combinations. The chapter also provides an overview of serious educational games, digital storytelling, and game development tools that can be used to present ancient history and their cultural heritage. The combination of storytelling and serious games successfully helps instructors to motivate student learning, stimulate their curiosity, and make them interested. The authors developed a game editor and a game portal that facilitated the game's development by applying game templates, layout styles, and question pools.
Item Type: | Book Section |
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Subjects: | Q Science > QA Mathematics and Computer Science > QA75 Electronic computers. Computer science / számítástechnika, számítógéptudomány |
Divisions: | ELearning Department |
SWORD Depositor: | MTMT Injector |
Depositing User: | MTMT Injector |
Date Deposited: | 20 Dec 2022 08:35 |
Last Modified: | 20 Dec 2022 08:35 |
URI: | https://eprints.sztaki.hu/id/eprint/10421 |
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