Interactive Game Development to Assist Cultural Heritage

Márkus, Zsolt László and Kaposi, Gábor and Veres, Miklós and Weisz, Zsolt and Szántó, Gy and Szkaliczki, Tibor (2018) Interactive Game Development to Assist Cultural Heritage. Digital Presentation and Preservation of Cultural and Scientific Heritage, 8. pp. 71-82. ISSN 1314-4006

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Abstract

Serious educational games provide a novel way to transfer knowledge on cultural heritage, which can especially attract young people by using interactive multimedia technology. The paper presents a new flexible tool for developing, managing and presenting games. This server-based solution can facilitate the game development by applying game templates, layout styles and question pools. It also supports the development of game packages for multiple languages and multiple platforms (Web and mobile). The games can easily be customised for various learning domains. Complex games can be composed from several so-called minigames (e.g. puzzle, multiple choice, memory game, crossword etc.) and the tool also supports the evaluation of the user answers and organising competitions. The games were applied to deepen knowledge on various topics related to our cultural heritage. The latest game development is represented by the serious educational game “The Thracians” running in a virtual 360º panorama environment, which presents the life, beliefs and traditions of the ancient tribes.

Item Type: Article
Subjects: Q Science > QA Mathematics and Computer Science > QA75 Electronic computers. Computer science / számítástechnika, számítógéptudomány
Divisions: ELearning Department
SWORD Depositor: MTMT Injector
Depositing User: MTMT Injector
Date Deposited: 10 Jan 2019 20:12
Last Modified: 21 Jul 2019 13:29
URI: https://eprints.sztaki.hu/id/eprint/9615

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